

A ship design cannot be approved if it has a negative power balance.Įxcess power will give a small bonus to the ship's evasion, speed, and weapon damage using the following formula: Types Many components and subsystems require power to operate. Power is generated by the ship's reactor, as well as any Reactor Booster components the ship might have. Switching from Hyper Shields to Dark Matter Deflectors will cost Dark Matter but also refund Exotic Gas to your stockpile.) Hyper Shields require Exotic Gases while Dark Matter Deflectors require Dark Matter. This will refund resources if the new design is cheaper or uses different strategic resources in construction.
SPACESHIP DESIGNS UPGRADE
The upgrade cost is the difference in build cost between the new ship type and the old ship type. if you have a fleet of Victory-class corvettes and then make a Constellation-class of corvette and delete the design for the Victory-class, all Victory-class corvettes will be automatically marked for upgrading to the Constellation-class) The upgrade button will send the fleet back to a shipyard to change designs. There must always be one design per hull type. If you delete a ship design that is currently in use, ships in a fleet will automatically be designated for a retrofit to the most recently changed ship design of that hull type. This is useful for maintaining two designs of a type and switching between them. Switching designs is done in the fleet manager via the Retrofit button - in this case, "upgrading" the fleet will switch all ships of the appropriate hull type to the newly selected ship design. a Victory-class will upgrade to the design for the Victory-class).

Upgrading will take all ships of a given name to the most recent design with the same name (e.g. If a ship design is edited, a fleet containing ships of that design can be ordered to return to a shipyard to upgrade. Strategic Resource will also increase upkeep by a bit.

Please help with verifying or updating this section. Stellaris can be played without touching this menu very often, but it is always advisable to be aware of the strengths and weaknesses of current and potential enemies. An alert icon will appear if a ship design is obsolete, and a toggle enables automatic upgrading of components for player convenience. For example, the computer might auto-generate a design with an advanced laser that is statistically superior although the current enemy has heavily invested in shield technology that will heavily impair laser weapons but is vulnerable to attacks with the existing missile weapons.ĭirect involvement in ship design is optional. Note that they do not take account of the enemies that the fleet is facing or may face, so it might choose components that an opponent can counter instead of a less up-to-date component that has proven successful.
SPACESHIP DESIGNS UPDATE
Many naval strategies advise that their empires deploy several types of warships to fill different tactical roles and face different opponents, and it is convenient for these to have different class names.Ĭlicking the Auto-Generate box on the lower left of the menu orders computer designers to continually update ship designs based on the latest technology research and the selected ship role. If a ship of a design is under construction or being upgraded, the design cannot be edited. The Ship Designer (Hotkey F9) is where players may create, update and customize ship templates and defense stations.
